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(Update 24.
May 2018)
TAKE-OFF (Video Games GmbH 1980)
[ Game
Info | Pictures
| Manuals/Datasheets
| Repair/Restore
| ROMs
| Reproductions/Spares
| Mixed
Stuff ]
Game
Info
Overview
- TAKE-OFF is a clone of the game Rip Off from Cinematronics.
TAKE-OFF was built by the German Company Video Games GmbH in Lich.
Description
- TAKE-OFF is a one or two player action game that offers features
guaranteed to capture and prolong player interest, an acceleratinf
comopetitive level with clearly visible object and a team competition
(against the machine) that allows players to combine scores as well as
skills in defence against the enemy. The center of the playfield is
occupied by a selectable number of fuel cells. The player commandeers a
land craft that can be turned left or right or moved forward. The
players try to protect the fuel cells against the invaders which come
from different sides to steal them, by shooting the invaders or
colliding with them before they can drag the fuel cells off the screen.
As two players can play at the same time together against the computer,
a team cooperation is needed in order to be successful.
Cabinet
Types - Wall Cab, Cocktail (two versions,
'japanese' and
'normal') and an Upright. The upright version has jusr shown up in
November 2007. The cabs were "Universally used Cabs and built by
the Company Wolfgang
Schubecker in Krodorf-Gleiberg (Germany).
PCB(s)
- The CPU
is almost a one2one copy of the Cinematronics PCB, only minor
modifications were made in order to accomodate a slightly different
Sound Board. The CPU board is made of far more than a 100 TTL chips,
two 2k Roms and some
TTL PROMS. There is no "CPU" Chip on there, instead some of the TTL
chips form an ALU (Arithmetic Logic Unit) which performs all the
calculations and input/output. The whole game program is only 8K in
size. The RAM ist 12 bits wide and made by 3 * 9101 static RAM chips.
The smaller PCB is the Sound Board, no large scale integrated chips
(like
synthesizers). The handful of sounds are created by discrete Logic and
their generation is triggered by the CPU via the output registers. On
the sound board located is also a driving circuit for the speaker.
Video Games GmbH needed to add two voltage regulators and the D/A
conversion for the Hantarex XY monitor as it accepted only analog
signals.
Monitor - Monitor was a Hantarex MTRV
black/white XY
Monitor from Italy. 17" was commonly used.
Clone of - RipOff
(Cinematronics)
Prototypes
- Not
known
Other
Links
- Not known
» Cocktail
& Wallcab,
Monitor, PCBs - [ link ]
»
Upright,
Monitor, PCBs - [ link ]
» Monitor
Hantarex
MTRV in detail - [ link ]
Manuals/Datasheets/Technical
Info
TAKE-OFF
- All Models
»
Service and
User Guide (1 MByte) - [ link
]
»
Pinout CPU and
Power Supply - [ link
]
» Operation and
Maintenance Manual of the original RIP OFF - Rip Off
User Gzide
»
Monitor Operation
and Maintenance Manual - Hantarex MTRV
»
Theory for Vector
Generators and Monitors (not a 100% fit for TAKE-OFF) - The secret life of Vector
Generators
- The secret life of of Vector
Monitors
- Theory of Vector Generators
»
Data Sheets for
some electronic components - EPROM2716 - Static RAM 9101 - D/A Converter DAC80-CBI-V - TL185 Analogschalter - TTL Logic 74LSxx
Repair
Tips
» BW
XY
Monitor FAQ
V1.2. (not a 100% fit for TAKE-OFF) - http://www.ionpool.net/...bw_vector_monitor_faq.pdf
»
Cinematronics
Repair Hints (usable for PCB) - Cinematronics
Repair hints
»
Cinematronics CPU Exercisor (auf www.ionpool.net - Courtesy
of
David Fish) - Image - Schematics
- Layout
- Cable
» RipOff
ROMS
as .zip file
(four
2716 EPROMs needed) - http://www.ionpool.net/arcade/cine/ripoff_roms.zip
Reproductions/Spares/Improvements
Reproductions
- not known for this game
Spares
-
Generally have a look
at the "Link
Collection" section to
find sources. I can help out with single items, if you don't find them
elsewhere. A
non conclusive List is in the "Electronics
/ Parts"
section.
Improvements/Add-ons -
not known
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